sexta-feira, 8 de setembro de 2017

Kasparov x Turbostar 432

A referencia que possuo deste jogo reside em uma simultânea de Kasparov com o s computadores de xadrez  ante uma reportagem da Chessbase.


Em 6 de junho de 1985, Garry Kasparov, de 22 anos, chegou a Hamburgo para fazer uma partida de preparação para a candidatura ao Campeonato do Mundo - e fazer uma entrevista extremamente crítica com uma importante revista de notícias alemã. Durante a visita, ele jogou uma simultânea contra 32 computadores de xadrez, talvez os  mais fortes à época.


Disse kasparov:

“Em algum momento, eu percebi que estava com problemas em um jogo contra um dos modelos de marca "Kasparov". Se esta máquina marcasse uma vitória ou até um empate, as pessoas seriam rápidas em dizer que eu joguei para promover a empresa, então eu tive que intensificar meus esforços. Eventualmente, encontrei uma maneira de "blefar" a máquina com um sacrifício duvidoso que qualquer computador de xadrez moderno poderia refutar em uma fração de segundo.”

foto extraída: http://www.chesscomputeruk.com/html/turbostar_432___kso.html


Games
[Event "Hamburg Spiegel sim comp"] [Site "Hamburg"] [Date "1985.??.??"] [Round "26"] [White "Kasparov, Garry"] [Black "Comp Turbostar 432"] [Result "1-0"] [WhiteElo "2715"] [Annotator "Garry Kasparov"] [PlyCount "87"] [EventDate "1985.??.??"] 1. c4 e6 2. g3 Nf6 3. Bg2 d5 4. Nf3 dxc4 5. O-O c6 6. a4 Be7 7. Qc2 Nbd7 8. Qxc4 Nb6 9. Qc2 Nfd5 10. Nc3 Nb4 11. Qd1 O-O 12. d4 a5 13. e4 Bd7 14. Qe2 Be8 15. Rd1 f6 16. Be3 Bh5 17. h3 f5 18. Bf4 Qd7 19. Re1 Bxf3 20. Bxf3 Bd6 21. Bxd6 Qxd6 22. Rad1 f4 23. g4 Rad8 24. Rd2 e5 25. d5 h6 26. Red1 c5 27. Qb5 Ra8 28. Qf1 Qd7 29. b3 c4 30. bxc4 Rac8 31. g5 Nxc4 {[#]After getting a fine position out of the opening, I drifted a little and the computer managed to get a small advantage. As you can see in the diagram the black knights are menacingly placed. After a passive move like Re2, the position would have been unpleasant but only slightly worse for White. Instead I decided to throw the machine off balance and sacrifice an exchange, which was objectively terrible but "psychologically" brilliant. At the time, it was understood by any strong player with experience versus computers that their main weakness was... tactics! In particular, combinations more than a few moves deep or involving pawn promotion, as the case here.} 32. Ra2 $2 {A terrible move, but not an oversight!} (32. Re2 $17 {White's position would not be so bad.}) 32... Nxa2 33. Nxa2 Qxa4 {Against any good human player, it should be all over, but...} 34. gxh6 Qxa2 {So far so good...} 35. Qg2 Rc7 36. d6 Rd7 (36... Rcf7 $19 { was better. But I was gambling that the computer would want more material instead of returning any.} 37. Bh5) 37. Bg4 Qb3 $4 {What a relief! It's all over now.} (37... Qa4 $1 $19 {This would have been much better but the computer back then did not realize that it was more important to defend d7 than to take on d1. I could still capture on d7 hoping it would blunder and take the rook with check instead of taking the bishop.}) 38. Bxd7 Qxd1+ 39. Kh2 {The mate on g7 is impossible to defend.} Rf7 40. Be6 Kf8 41. h7 $1 {The h-pawn queens.} Nxd6 42. h8=Q+ {My modern computer says 42.Qg5 is a faster mate, so pardon me for playing like a human.} Ke7 43. Bxf7 Nxf7 44. Qhxg7 { A slightly embarrassing escape for me, I admit, but one that nevertheless serves as an educational time capsule of the state of computer chess at the time. Despite this swindle and a few other weak computer efforts, I wouldn't want to diminish my own play entirely. Looking at all the games again, the computers rarely blundered and it required energy and precision to make a clean score against them on so many boards even 30 years ago.} 1-0

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